Pages: [1] |
1. Looking for a fun home for the casual pvper - in Alliance and Corporation Recruitment Center [original thread]
Title says it all really, I'm interested in looking for a new place to call home for my main character (this isn't it) About me... - minimum 4000 kills but I don't post them so.... can't say exactly how many - former pirate turned small gang/so...
- by Electric Dott - at 2017.04.21 21:41:19
|
2. [Proposal] Fighter Bombers for Carrier Pilots - in Assembly Hall [original thread]
Lol I'm not saying anybody is bad for not dying. I'm saying what the real game application of fighter bombers in carriers would be, and you know I'm right, the only reason you don't want to use dreads is because you're clearly extremely risk avers...
- by Electric Dott - at 2014.02.22 20:23:00
|
3. [Proposal] Fighter Bombers for Carrier Pilots - in Assembly Hall [original thread]
Dracvlad wrote: Electric Dott wrote: Dracvlad wrote: As for getting a super, sorry but I don't want another account so I can baby sit a super. Enjoy not using fighter bombers then. This issue needs to be addressed, I hear a lot of...
- by Electric Dott - at 2014.02.22 14:16:00
|
4. [Proposal] Fighter Bombers for Carrier Pilots - in Assembly Hall [original thread]
Dracvlad wrote: Nothing prevents you (apart from a skillful bump) from warping off once you are aligned, that is the whole idea of it, I have bashed a few things on grid with a carrier such as POCO's, but the low damage I can apply means that ...
- by Electric Dott - at 2014.02.22 13:53:00
|
5. Gorski Car for CSM 9 - in Jita Park Speakers Corner [original thread]
Thanks for the response Gorski, Regarding the stabbed/farmer issue, it is frustrating but that isn't my main concern with it, its the fact its not more benificial to fight than to passively wait for somebody to leave or system hop where they can ...
- by Electric Dott - at 2014.02.22 12:34:00
|
6. Manfred Sideous for [CSM9] - in Jita Park Speakers Corner [original thread]
Manfred Sideous wrote: I read your recent blog and its a good idea basically "Jump Mana" also agreed about risk versus reward and the idea that we need GIANT CARROTS to lure people into nullsec. Admittedly, I haven't read this blog but I'm ...
- by Electric Dott - at 2014.02.22 08:34:00
|
7. [Proposal] Fighter Bombers for Carrier Pilots - in Assembly Hall [original thread]
Dracvlad wrote: In terms of the comment about some sort of siege module for carriers when using fighter bombers, why, they are easy to get a point on anyway, anything can point them unlike Supers and Titans, if you make it certain death like a...
- by Electric Dott - at 2014.02.22 05:15:00
|
8. Gorski Car for CSM 9 - in Jita Park Speakers Corner [original thread]
Good to see multiple Low sec and solo/small gang people running this year. Do you not think that its a problem when in faction warfare areas the most effective way of grinding is to use cloak/stabbed frigs? The incentive isn't there to compete fo...
- by Electric Dott - at 2014.02.22 04:40:00
|
9. Gang Links! - in Assembly Hall [original thread]
Gizznitt Malikite wrote: Electric Dott wrote: Gizznitt Malikite wrote: This will be messy: So if you boost your fleet mate you go suspect? Imagine the impact his will have in highsec! (lol, poor incursion runners). To be frank, gang ...
- by Electric Dott - at 2014.02.14 19:01:00
|
10. Gang Links! - in Assembly Hall [original thread]
Gizznitt Malikite wrote: This will be messy: So if you boost your fleet mate you go suspect? Imagine the impact his will have in highsec! (lol, poor incursion runners). To be frank, gang links are not a targeted module, which makes giving ...
- by Electric Dott - at 2014.02.13 21:10:00
|
11. Gang Links! - in Assembly Hall [original thread]
Lina Theist wrote: more often than not, boosters tend to be alts tabbed down while flying your main, because ganglinks gimp your fit pretty badly. So, you can try to bump or alpha it, trust me, it works. It works aslong as the target isn't ...
- by Electric Dott - at 2014.02.13 19:07:00
|
12. Gang Links! - in Assembly Hall [original thread]
I would like some clarification on something that seems stupid to me. Firstly let me clarify, my point is from the perspective of low sec, so if you don't care about low sec, I suggest you stop reading now. I assume we can all agree, they're are ...
- by Electric Dott - at 2014.02.13 01:55:00
|
13. Betsy - AT9 Betting! - in EVE Alliance Tournament Discussion [original thread]
Problem is though - if odds are being announced they're still not going to be final if your winning a proportion of a pot, so you could put your money on thinking your getting 2/1 and land up getting 1/4. Also my point about the odds being screwed...
- by Electric Dott - at 2011.05.27 20:44:00
|
14. Betsy - AT9 Betting! - in EVE Alliance Tournament Discussion [original thread]
I want to check my understanding is correct here... If winners chop up losers bets proportionate to their stake after the handling fee firstly obviously the 'house' can't lose, secondly there is going to be some massively screwed up odds which is...
- by Electric Dott - at 2011.05.27 17:20:00
|
15. So you want to encourage PvP? - in Player Features and Ideas Discussion [original thread]
Lol at high sec wars being mentioned as a way of fixing pvp issues.
- by Electric Dott - at 2011.05.16 22:21:00
|
16. Low Sec - in Player Features and Ideas Discussion [original thread]
Simply because life is too easy in high sec to use low sec! It's not a matter of stopping bears doing what they want but making the game so that risk and rewards are reflective of one another. Sitting in high sec and making isk is at no risk and y...
- by Electric Dott - at 2011.05.16 03:44:00
|
17. Low Sec - in Player Features and Ideas Discussion [original thread]
Quote: That is only good for trade margins.. You can't force/lure people into environments where they are on the losing end most of the time. People are not dumb. Not even daft people are that dumb. After 1-2 times they get the message and a...
- by Electric Dott - at 2011.05.15 16:34:00
|
18. Low Sec - in Player Features and Ideas Discussion [original thread]
Originally by: Tituan Everything is more rewarding as sec gets lower. Agents give better rewards, better rocks to mine, etc etc etc. The problem isn't reward side, its the fact that as soon as you leave that .5 safety you take 20,50, mayb...
- by Electric Dott - at 2011.05.15 15:09:00
|
19. Low Sec - in Player Features and Ideas Discussion [original thread]
First of all these were intended as points to discuss (and quickly off the top of my head) not instantly implemented to the letter without further thought. Anyway... Quote: Won't help.. survivability of a mining vessel in losec is.. close t...
- by Electric Dott - at 2011.05.15 14:34:00
|
20. Low Sec - in Player Features and Ideas Discussion [original thread]
Edited by: Electric Dott on 15/05/2011 13:50:58 My idea is simple - give low sec value. What I mean is that there is little to no benefit for an empire dweller to come out to low sec these days given the easy isk they can make l4 grinding. Why...
- by Electric Dott - at 2011.05.15 13:49:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |